What do you do at 900lbs?
I create complex motion graphics, composite high-resolution footage, and integrate simulated 3D graphics.
What do you do for fun?
I spend most of my time playing guitar, hanging out with friends, or exploring a new video game.
If you didn’t grow up in Dallas, where?
I grew up in a small town just northwest of San Antonio called Boerne, Texas
My music choice varies greatly, ranging from acoustic/indie, alternative rock, electronic, rap, and even orchestral arrangements. The art of conveying emotion and telling a story transcends many genres of music and can be appreciated from time to time.
Where do you hang out in your free time?
When I find myself with an hour to spare, I go to my university campus, sometimes between classes, to sing and play guitar. I have been doing this since my freshman year and I can say that every friend I have made at UTD was a result of the amazing people I’d met playing on campus my freshman year. Although I don’t play on campus as often as I used to, I still make an effort to find some time every once and a while to play whether it’s at home or on campus.
If you could go anywhere in the world, where would it be?
I have always wanted to hike the mountains of Machu Picchu, Peru. I love to travel, my dad and I have been to Belize, Spain, Portugal and are currently planning a trip to Japan. Peru is a trip that I plan to make later in my life but is certainly on my bucket list.
What is your favorite 900lbs project so far?
So far my favorite project has been my first motion graphics project for a client through 900lbs. I brought to life the Legrand InfoComm digital banner using a large pixel aspect ratio and the freedom to add my own flare to their final logo animation reveal.
What are your top 5?
I have done several internal projects including creating assets for an internal projection mapping project and animating the DXC and 900lbs logos to display as holograms when the client visited our office. I’ve also assisted in creating realistic lighting, using Cinema 4D, for a night lit scene during a proof of concept for Grand Prairie’s The Epic pavilion sculpture. I’ve also done several research and development projects with 900lbs including smoke and water simulations as well as creating photo-real textures and renders.